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Editorial 2023 Nebraska vs Maryland Drive by Drive (1 Viewer)

slattimer

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2023 Nebraska vs the Turtles Game Recap

I don’t have time or the want to break this down clip by clip, so I just did drive by drive. Enjoy the misery.

1st Half by the calls. 33 plays 4 drives. 13 of the 33 plays were called pass plays. That doesn’t take into account the RPOs, 3 of them that were thrown. So 16 of 33 plays ended up being passes. In terms of run game, they relied heavily on Split Zone and Duo. In terms of the pass game, They ran Frisco (Slot Fade) 3 times and 4 verts twice. They did have a nice completion on what looked to be a Y-Cross and even ran a Dagger concept. Satterfield has a propensity to call shot plays after big first down runs, penalties, and the first play of the game, especially in the green zone.

Second half by the calls - 28 Plays on 6 drives. 8 of those were passes. One was an RPO where Sims kept and fumbled. Pretty sure the 4th down call where Sims was stopped was going to be thrown based on the split zone TEs path and action, but nonetheless, still hung their hat on Split Zone and Duo.

There were times the run game looked pretty solid, and then at times, they broke down and allowed run throughs, anytime the run was stuffed, that was the likely culprit, especially the right side of the OL.

Drive #1 HH - Pick (2nd one)
Play 1 - Frisco
Play 2 - IZR
Play 3 - Counter RPO
Play 4 - T Screen
Play 5 - Flood
Play 6 - OZ Option
Play 7 - Split Zone
Play 8 - Frisco Oakland
Play 9 - After Fake Punt - IZR
Play 10 - 4 Verts



Drive #2 HH - Sack Punt
Play 1 - Split Zone
Play 2 - Split Zone
Play 3 - Dagger
Play 4 - IZR
Play 5 - PAP - P-Wheel


Drive #3 Sims - TOD
Play 1 - Q Draw
Play 2 - Split Zone
Play 3 - CT Duo
Play 4 - Split Zone
Play 5 - PAP Spear
Play 6 - Counter RPO
Play 7 - Split Zone Read Bluff
Play 8 - Duo
Play 9 - Counter RPO
Play 10 - Counter
Play 11 - Frisco Dodge
Play 12 - Split Zone Bluff


Drive #4 Sims - Pick
Play 1 - Freeze Option
Play 2 - Y Cross
Play 3 - Frisco Dodge
Play 4 - IZR
Play 5 - 4 Verts
Play 6 - Hi/Lo Glance Slug


EOF

Drive #5 Sims - Punt
Play 1 - Q Draw
Play 2 - QS Screen & Go
Play 3 - Bench Box


Drive #6 Sims - TD
Play 1 - Split Zone Read Bluff
Play 2 - CT Duo
Play 3 - CT Duo
Play 4 - Duo
Play 5 - IZR Arc
Play 6 - IZ Fly Arc


Drive #7 Sims - FG
Play 1 - Bluff Naked Flood
Play 2 - Q Wedge
Play 3 - Frisco Dodge
Play 4 - CT Duo
Play 5 - Power Read Now Screen


Drive #8 Sims - Fumble
Play 1 - Power Read
Play 2 - Counter RPO


Drive #9 Sims - Pick
Play 1 - PAP Flood


Drive #10 Chubba - Pick
Play 1 - CT Duo
Play 2 - IZR
Play 3 - IZR
Play 4 - IZR
Play 5 - Oakland Settle
Play 6 - Split Zone Crack Pull
Play 7 - Duo
Play 8 - Split Zone Read Bluff
Play 9 - Split Zone
Play 10 - CT Duo
Play 11 - China
 

SlumpBuster

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Got to be pretty impressed with chubba's tackle at the end :)

I swear it looks like Malachi stops on that route, any idea why?
 
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slattimer

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So what went wrong on this play? Outside of the actual play selection... Coleman looks like he runs it a yard deep, take too long working in and because of that it fucks up the spacing.

What is this?

Frisco is that slot fade, what is the dodge? Looks like they ran a RB option?
IMO. The corner isn’t deep enough. Have to create separation for the hi/lo. And the two in cuts need to be squared off tight. They’re expecting man so guessing Coleman wasn’t anticipating getting the ball.

I use Dan Gonzalez verbiage for the passing game. It’s quick game essentially. Oakland is go out. Seattle are slants or slant arrow. Frisco is slot fade.

Dodge is an option route.
 

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